Video games are often in the news for negative reasons but one academic has urged health professionals to be open to the potential improvements the technology can make to the lives of people in their care.
Stuart Smith, former USC professor of disruptive technologies and current professor and business development coordinator at Southern Cross University, discussed the use of video games in healthcare and rehabilitation in his presentation at The Digital Health Summit in Melbourne.
During his presentation, Smith delved into some successful technological interventions, such as the use of games like Fruit Ninja and Dance Dance Revolution to help reduce falls risk in older adults and improve stroke rehabilitation.
Nursing Review spoke with Smith about some of the other uses of gaming technology in healthcare and why the interventions work.
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